Sakhr games castle
Mainly because I keep getting stuck at stages and have to go back which is frustrating. But getting through all these doors is no piece of cake! You have to go around the rooms, round round round and round, up down left and right, over and over again until you reach her.
Why do all good things come to an end? The last bite of that good sandwich, an amazing series of books, a good computer game? The shaytan will be in it until the Hour arrives.
He is also known as Kitovras according to Slavic legends. These three things were three drugs, one to keep off old age, one to quicken digestion, and one an aphrodisiac.
Sexual desire, again, is only necessary for the continuance of the human race: whatever exceeds this is evil, not good. And artificial aids to digestion are only needful to him who eats too much; to the temperate man, who only eats to maintain his strength, they are useless and even pernicious. Over and above all this, these drugs may not possess the properties alleged, and may have been given me for my destruction.
Holy Qur'an : "And We certainly tried Sulaiman and placed on his throne a body; then he returned. Ibn Abbas says in his Tafsir for Surat Sad , Ayat 34 : " And verily We tried Sulaiman by the loss of his kingdom for 40 days, the number of days in which the idols were worshipped in his house, and set upon his throne a mere body a shaytan. Then did he repent then did he return to his kingdom and to the obedience of his Lord and repented from his sin.
According to Tafsir al-Jalalayn "And We certainly tried Sulaiman: We tested him by wresting his kingdom from him, because he had married a woman [solely] out of his desire for her. She used to worship idols in his [own] home without his knowledge. The Arabic applications and usage was quite a big thing back in the day.
I don't however remember using it much aside from the three or four game I've played with back then. The drawing program and the calendar that came with the MSX by default came with Arabic commands though! The MSX you have in that picture was owned by two of my cousins. Ours was bigger, all grey, and the keyboard layout differed. I had another black MSX that I bought in or under the guise of using it for my "computer class" in high school.
Also, another one of my cousins had a black one as well that came with a mouse too, the only one I've seen with a mouse back then. I never played the Ghostbusters on MSX but I remember playing it on Sega Genesis if I'm not mistaken and we never figured out how to kill the ghosts or suck them with the vacuum thing! The only thing we knew how to do was how to upgrade their ghostbusting gear I suppose! The very same one! The boy seems to be hitting R. K only! Not that hard to try and hope for a miracle!
Sakhar was the name of the computer range. Al-Alamiah was the store selling it and the developer of the Arabic system. For those interested, Danderma published a new blast from the past , this time about The Castle. MSX in Kuwait - a personal history by Danderma by danderma. How it all began It all started one stuffy summer evening as I was playing with my brother and sister in the bedroom they both shared. Labeeba, or the first steps towards a computer engineer I loved my MSX so much, I spent hours and hours playing with it.
Share Tweet. Comments 19 By anonymous incognito ergo sum By marsyou Enlighted A very nice story I begin to understand why as blueMSX co-developer, I've requests to emulate more specific Arabic machines, such as the AX for example!
By FiXato Scribe By jltursan Prophet Nice story indeed! Cool ones!. By B4rret Supporter By nanochess Master By bronzesun Rookie By ray2day Paladin Nice to hear you have so good memories on MSX.
I like the Arabic games and MSX machines. By anonymous incognito ergo sum The demon then covered itself in stone armor as a last resort, but was still defeated and this time unable to recover. It died and turned into ashes, which Yokrad scattered. They then harvested the remaining energy and the caravan teleported back to their faction's camp.
Before leaving the area, they stumbled upon another piece of the Sentinel, which was its other hand. The two stopped by a bar to have some Karamjan rum before finishing their trip. After Bandos' was killed by the artillery of Armadyl, the Chosen Battalion gathered at the place he died for his last sermon. Yokrad and Sakhr attended. After seeing a woman allowed to stand on Bandos' head and hearing an irreverent speech from Gorbuk, followed by him allowing Tuskans to claim "holy ground" in the middle of their territory, Sakhr lost their temper.
Yokrad stepped up to Gorbuk, announcing that he was a god and stated that Gorbuk was not the real Chosen Commander. Gorbuk began to mock him, and arguing quickly spread among the Bandosians.
He then told Yokrad to prove he was a god, which he did. Yokrad sent a blast of divine magic at a nearby pillar, destroying it. Gorbuk was shocked and grabbed his mace, while a skirmish between the Chosen Battalion and Yokrad's splinter faction ensued. Sakhr insulted Gorbuk, saying he was "no leader" and calling him "a weak liar. Yokrad then attacked Gorbuk while an ogre of the Chosen Battalion, an emissary of Gromhold and a goblin guard attacked Sakhr.
Despite being attacked by three enemies at once, Sakhr managed to hold them off. They were eventually blinded by a dust spell, but fortunately, reinforcements arrived to support Yokrad. Eventually, he approached Sakhr, telling them that their business there was done. Yokrad teleported himself and Sakhr away from the site of Bandos' death while Gorbuk discussed the battle with the Tuskans, who bossed him around.
Sakhr's days of service in the Chosen Battalion are truly over, and now, a civil war has begun Due to their lack of soldiers, Yokrad needed something else to defeat Gorbuk. The Sentinel was just what they needed, so he set his sights on finding and assembling it. He, along with Muzgutt and Sakhr, went to Feldip Hills in search of the next piece.
Sakhr began to dowse for it using their new mace, greatly speeding up the search. After Sakhr complained about the jungle insects along the way, Muzgutt poured a gray potion on them. It smelled terrible, but killed the nearby insects. Once they arrived at their destination, Sakhr's mace started to flash.
Another dragonkin spirit appeared and animated a massive construct of stone and vegetation, which took a wyrmlike form. Yokrad attacked with a blast of divine magic, destroying a chunk of the wyrm, while Sakhr lit the vegetation on fire. Muzgutt moved away and began to focus on the ground, making a pool of lava underneath it. The wyrm quickly reformed its missing part and burrowed into the ground, disrupting Muzgutt's work.
It then rose up and attacked them with a tendril, though Sakhr managed to freeze it in place with an ice burst. Yokrad and Sakhr came up with a plan to lure it into the water, Sakhr going near it and attacking the wyrm again.
It retaliated, causing Sakhr to dive into the water to avoid the attack. Once Sakhr was in the water, the wyrm sent a massive stone disk at them, forcing Sakhr to burrow through the sand to avoid it.
They then moved away as the wyrm approached. Sakhr went back onto the land and sent another ice burst at it, freezing the wyrm in the water. Yokrad and Muzgutt finished it off with a blast of divine magic and an explosive potion. Yokrad unearthed the Sentinel piece: its head.
They noticed it looked just like Bandos, but with all four eyes. Yokrad teleported it away, then the three decided to visit Gu'Tanoth while they were there. Muzgutt stayed behind for a moment, while Yokrad and Sakhr walked into the city. They bought some chompy and a rock cake for Sakhr, who wondered if it was a real rock or not and decided to keep it as a souvenir.
They went outside and cooked the chompy, eating it and started to discuss recent events. They noticed a nearby crystal tree, which confused them. Muzgutt returned, and Yokrad asked him if he had a house nearby. After Muzgutt took a moment to remember where it was, they decided to go there. Inside, the entire room was filled with bones. Yokrad offered to get rid of them and Muzgutt agreed.
After the bones were teleported away, the house was nearly empty. Muzgutt explained that the bones took too much room. Yokrad decided to stay and help with the house, so the three then went to sleep.
One day, on Yu'biusk, shadows arrived on the outskirts of New Yok. The shadows waited for some time before making their way into the city, ambushing Yokrad's forces. Golems small and large joined the fight against the shadows as more attacked Yokrad's towers, which were swiftly destroyed by ogre shamans. Yokrad's forces made short work of the shadows, but were unable to defeat their leader: Valrisandra.
He defeated everything in his path as he made his way to the throne. In response, Yokrad sent his general. Sakhr used a cannon to fire themself at the enemy while contained in a boulder, emerging after the attack failed to hit.
They raised stone bars to keep Valrisandra at bay and attacked with projectiles and spells, forcing his opponent to attack with a shadow barrage. Though Sakhr was unharmed by the spell, it gave Dan the power to take control. Valrisandra easily convinced Dan to join his side. Rosaline made her appearance while riding a shadow griffin alongside even more shadows, while Yokrad's fallen soldiers returned as ghosts.
The fighters clashed once again, Yokrad himself appearing on the griffin. He cleaved it in half, sending Rosaline plummeting. Suddenly, she and Yokrad disappeared. Once they reappeared, Yokrad was dead and Rosaline seemed to have ascended to godhood. She left shortly after mentioning her intent to make Yokrad feel what it was like to be mortal. Sakhr was devastated by the apparent death of their best friend. Bitter, they plan for revenge. Sakhr randomly met up with Oof in the Rising Sun tavern, who was organizing a raid on Falador castle.
Among the group was a man who highly resembled Alrekr and a gnome with a magical wooden strawberry named "Oofwyn. Once outside, they tried to break into Falador castle, but an aviansie insulted Oofwyn along the way.
He insulted it back, so the aviansie picked Oofwyn up and flew away with him. The group chased after the aviansie until it dropped Oofwyn. Once it did, Oof challenged the aviansie to a duel, but it refused. The Fremennik then threw the man he was carrying at the aviansie, but he missed and the man splattered against the wall.
Gonad, who had been watching this, told the Fremennik to come to him. The two picked up Oof, who then picked up Sakhr, while Oofwyn climbed onto Sakhr's head and took the role of a helmet. They then threw Oof into the air, who threw Sakhr, who flew at the aviansie at extremely high speed. It narrowly dodged them, but Oofwyn latched onto the aviansie and started pulling off its feathers and slashing its wings with a dagger. The aviansie flew off and landed on the hairdresser's salon, followed by the group.
They climbed onto the building and chased the two, Oofwyn losing his hat along the way. Eventually, they chased it to the roof of the general store and it fell to the ground, battered and barely able to move. They first decided to eat it, but then considered teaching it the ways of honor or keeping it as a pet though Oof and Sakhr still wanted to eat it. A man approached them and stated he would buy them all a drink if they let it go, but they refused after some consideration. The Fremennik then tied the aviansie to his back and entered the tavern, while Oof, Oofwyn and Sakhr followed.
Along the way, Oofwyn expressed his dismay over his lost hat. Sakhr offered him a new one, which he accepted. Sakhr gave him a tumbleweed vaguely resembling a hat. Inside, Sakhr asked if they should take the creature's equipment, which Oof agreed with. Sakhr took its helmet and spear, though they were unable to take anything else.
A warrior entered the bar and noticed the aviansie, telling them to release it or be arrested. After explaining themselves, he agreed that the aviansie should be dealt with, but still insisted that they had to give it to him. The Fremennik rushed out of the bar with the aviansie with Oof, Sakhr and the warrior in pursuit. Oof attacked the warrior as they chased the Fremennik, but was unable to hit him.
After passing through the crumbled wall, Oof managed to get a hit and dazed him. They continued to find the Fremennik attempting to use the aviansie as a raft and inevitably sinking.
The warrior dived in and rescued them, then left with the aviansie. After a discussion, Oof ran after them and challenged the warrior to a duel. He declined, stating that Oof had no honor and left. They followed him to the city, where they fought the warrior regardless. An Armadylean appeared and attacked the Fremennik while dragonkin worshipper and knight in Saradominist armor watched the fight, the dragonkin worshipper charging a fire spell.
A man in fancy clothes also appeared and attacked Sakhr, who blocked the man's sword and forced him to back away.
The dragonkin worshipper stabbed him in the shoulder with his staff and fired his spell at the same time, causing the man extreme pain and his pipe to fall out of his mouth. The man, after being offered the choice to leave or be killed, fled.
Eventually, the fights ended in ties, and Oof offered the dragonkin worshipper a handshake. The dragonkin worshipper merely looked at the hand while Oof grinned at him.
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