Blood computer game


















Franchise: Blood. Share Embed. Read Critic Reviews. Add to Cart. View Community Hub. About This Game Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more! Mature Content Description The developers describe the content like this: Contains intense violence, blood, and gore.

Recommended: Requires a bit processor and operating system OS: Windows 10 bit bit not supported Processor: Intel Core i 2. See all. Customer reviews. Overall Reviews:. Review Type. All 4, Positive 4, Negative All 4, Steam Purchasers 3, Other All Languages 4, Your Languages 3, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:.

A man approaches, praising Caleb and spouting the Lord's prayer. Nonchalantly, Caleb blasts him in the chest with a Tommy Gun and leaves the Hall. These are the multiplayer maps Bloodbath that were included with the retail version of Blood. Expansion packs added other maps. These are listed as episode 5 within the game's INI file. Despite this, Cryptic Passage is commonly regarded as a fifth episode as well, despite being listed as episode 1 within its own INI file and having its own second episode of BloodBath maps.

There were two commercial level pack compilations released for Blood in the fashion of WizardWorks Software 's D! Zone for Doom. Neither of these level packs appear to have ever been sanctioned by Monolith Productions.

Online only compilations of custom levels have also subsequently been amassed by fans, as discussed in the following section. Main article: List of Mods for Blood. Due to the high fan demand for more Blood content, especially after Monolith stopped working on the series in , many add-on projects have sprung up. The goal of most of these has been to replicate or expand on the original Blood experience. A common joke used to be that Blood add-on projects were cursed to be incomplete, most notably with BloodLines which ultimately released unfinished though still fairly elaborate.

Some early projects that did reach completion were the less ambitious Banzai's Add-On , Time Episode , and Killing Time , as well as the classic three level add-on releases Eye of the Blood , Journey to Hell , Gods , and Ravenloft At least one endeavour, Dwayne Anderson 's Legends of the Iconoclast , has managed to span both eras, with an initial release from to followed by a remake project started ten years later in April with releases in and Dustin "Bloatoid" Twilley 's career has also stretched over many years, with early efforts such as Inherit the Earth and Hostile Takeover culminating a decade later with Death Wish in , which then featured another six years of polish for version 1.

This maturation is part of the reason why Death Wish is often held up as the gold standard for Blood add-ons. Between these two periods in the mids, a large chunk of the new releases came from the Russian Blood Community and related fan-base, such as The Outpost Mortem , The Sect War , Sectant , and Old Friend Subsequent major original releases have included French Meat and French Meat 2 , as well as Caleb Will Have His Revenge on Toronto present , with new campaigns still in development.

Meanwhile, the Alone in the Dark series of mods has focused on expanding the technical scope of the game, establishing efforts such as a custom Voxel Pack and the Weapons Mod , among others. More selective sets such as The Best of Blood. De and the Blood Chronicles , volumes have also been compiled. Since , these fan campaigns can now be played outside the original DOS executable via BloodGDX , leading to an increased interest shown through Let's Play and video walkthrough series on YouTube most notably by Pagb The later released NBlood source port and fork included within Raze can also load custom maps, with a new subsystem being utilized by No Hope in Sight and Eviction.

Fan content also largely retains compatibility with the official remaster of the game developed by Night Dive Studios called Blood: Fresh Supply , which also offers new modding potential due to its underlying Kex Engine , such as having a functional scripting system currently being pushed by the Extra Crispy mod, as well as Arcade Mode. This excitement has lead to revived or updated versions to be worked on for Death Wish , Bloody Pulp Fiction and the once cursed Bloodlines , as well as overhaul mods such as the Blood Upscale Pack and the Blood Voxel Pack.

Main article: Development of Blood. QStudios, with the supervision of Apogee Software , started development of Blood under the title "Horror 3D" in early At this point in time the QStudios "office" was the family room of designer Nick Newhard 's house.

After the successful release of Duke Nukem 3D , development progress was made public starting in June with weekly updates on first the 3D Realms and then later the official Blood websites. QStudios was merged into Monolith Productions and its offices in July Growing conflicts with 3D Realms over the development direction of the Build engine under Ken Silverman as well various personal and professional disagreements over staffing and contract issues led to the publisher being changed to GT Interactive starting in November with Rick Raymo as producer.

Sometime during the game's development there was a leak onto the Internet of the Blood source code by an employee at a computer repair shop, dated February 17, , which was reacted to severely by the game's publisher.

Eventually Monolith settled the case in court, but the released files became known to the community as the Blood Alpha. This beta demo contains several differences from the released game, including Caleb as a robed fanatic named Michael; his character was later greatly expanded by his actor Stephan Weyte. The shareware version also contained several differences, such as delirium mushrooms and a different theme. The shareware version of Blood was released on March 7, following the game entering the beta stage on January 2nd.

The game went gold on April 25th and was first released in North American retail stores on May 31, by GT Interactive, with the game coming to Europe on June 30, published by Eidos.

See also: List of Source Ports and Recreations. Despite the best efforts of fans, most notably the Blood Source Campaign , the source code to Blood has never been released. This has lead to projects like Transfusion , ZBlood , BloodCM , and others which attempt to recreate the game or game's style on more open and flexible alternative engines. Based on this, a few source port projects have been attempted, which vary from recreation projects by reading the original game's assets rather than merely adapting or recreating them; something much less ambiguous legally.

The first source port to have a stable public release was BloodGDX , partly created via referencing the leaked full Blood Alpha source code. YKT" Khokholov. The fact that both of these were by Russian coders has lead them to sometimes be referred to as the " Slav Ports". NBlood was subsequently forked as part of the Raze project. A major inhibitor for such projects has been that Blood does not store its game logic externally by having any sort of scripting ability, the way Duke Nukem 3D does with CON files , making its functions fairly opaque and thus harder to reverse engineer.

True modding of Blood game logic was thought impossible until recently with QAV file editing such as with the Weapons Mod. The game does not even support the ability to use external content as Duke had with GRP files , Doom had with WADs , and Blood II featured with REZ files besides maps or episode INI files, so all modifications that use new multimedia are done via overwriting, at least temporarily, existing base assets.

According to Nick Newhard , this lack of flexibility was even a concern during the game's development. In August , Jason Hall pitched a modern upgraded version of Blood for current systems and consoles, but was unable to generate significant enough interest from Atari in order to move forward.

Others also expressed an interest in such a project over the next few years, including Devolver Digital who published updated versions of Duke Nukem 3D and Shadow Warrior , Interceptor Entertainment who purchased 3D Realms , and Night Dive Studios , who specialize in reviving older games.

On December 7, it was announced that Atari had granted Night Dive Studios a license to produce a proclaimed "remastered version" of the original Blood refitted onto the Kex Engine. This was released on May 9, as Blood: Fresh Supply. In addition to working on contemporary systems and using modern frameworks, it also features advanced features such as an internal scripting system, online and split-screen multiplayer, new graphical effects, a customizable difficulty mode and a new mouse-aiming and controller interface.

Divergences from the original, a troubled patching process, and still limited cross-platform compatibility have provoked controversy however. At this point, we are confident that Blood will surpass those expectations by leaps and bounds, just as it has already surpassed our own. Blood received a metascore of 83 from MobyGames , holds and a score of 82 on Metacritic. The game held a score of four and half stars on GOG.

Blood soon grew into a cult classic , especially among fans of other Build engine titles. After its release Monolith Productions put a selection of contemporary reviews of the game up on the Blood website , most of which are now only available through the Wayback Machine. A period editorial for the Los Angeles Times derided both Blood and Redneck Rampage , stating that "just when you thought bloody shoot-'em-up games had gone too far in adolescent humor and senseless gore, these titles go even further.

Company executive Jason Hall responded to contemporary criticism of the game on Usenet in this BBS post , most of which concerned its use of the then out-dated Build engine when compared to the likes of Quake and a perceived over similarity to its fellow Build engine stable-mate Duke Nukem 3D. This was also occasionally raised as a benefit, with Blood being argued as the pinnacle of the established 2. Several reviewers also praised Blood for its unique setting and gothic elements, differentiating it from the dominate science fiction trappings seen in Doom and Duke Nukem 3D.

Some drew comparisons instead to the dark fantasy of Heretic and Hexen , although still noting its furthering of the interactivity exhibited in 3D Realms games. Both contemporary and modern reviews have noted the game's sometimes brutal difficulty, as did level designer James Wilson III himself, earning it both praise and criticism. Some have even observed that the game possesses an inverted difficulty curve, with the first episode being the hardest due to its lack of the more damaging weapons and stronger items.

Later skill levels, most notably Extra Crispy, were said to have been balanced with cooperative play in mind. Creative director Nick Newhard has expressed regret over how much content was available in the game's shareware release, believing that it satiated players at the expense of encouraging them to seek out and purchase the full retail version. He has also remarked that the Life Leech weapon and the high hit-scan accuracy of the Tommy Gun wielding Fanatics negatively affected the game's balance.

GamingOnLinux reviewer Hamish Paul Wilson decided in a retrospective that Blood was easily the best of the three major Build engine games, stating that Blood was "one of the most underrated shooters of the whole decade. Blood arguably built more on the legacy of Duke Nukem 3D than Shadow Warrior did, taking its gameplay to sophisticated new heights and offering its referential overtones with an even greater degree of refinement. Player Attack described Blood in a article as "the best of the Build engine games after Duke Nukem 3D, with its combination of scary atmosphere, great level design and challenging gameplay putting it above the rest.

The manwha Priest is said to be " inseparably related " to Blood in terms of inspiration, and was adapted into a motion picture ; both notably feature battles with the undead similar to the fan favourite E1M3: Phantom Express level. The upcoming "boomer shooter" Cultic , being published by 3D Realms , exudes an obvious influence from Blood. Personal tools Not logged in Talk Contributions Log in.

Cryptic Passage - This expansion pack was released in , and was developed by Sunstorm Interactive , a video game development company known for value-priced game modifications. Since it was not created by the original creators, there were no modifications to the existing gameplay, just the inclusion of a new single-player episode. However, the single-player included larger maps and a small storyline of Caleb hunting down a stolen scroll that was rightfully his. Plasma Pak - This expansion pack was released in , and was developed by Monolith Productions.

Take on the role of Astrid, a young Viking witch, as she tries to save her mother. Discover yourself, the truth and the blessings of the Gods. All Reviews:. Popular user-defined tags for this product:.

Is this game relevant to you? Sign In or Open in Steam. Profile Features Limited. Languages :. English and 9 more. Publisher: W. Franchise: Blood Bond. S Games on Twitter W. Share Embed. Add to Cart. Add all DLC to Cart. View Community Hub. With no hand-holding and few strict paths to follow, you will be rewarded for your exploration across Jordenheim and the discoveries you make.

Blood Bond: Into the Shroud Enhanced Edition brings more weapons, skills, crafting, quests, and combat encounters. Adding three different levels of difficulty, you have more control over your gameplay.

Play the role of Astrid, a young Viking witch, and daughter of two heroes of yore. Once praised by the village, Astrid's family now lives as outcasts for reasons unknown and father absent. Astrid embarks on her journey after finding her mother missing. She will need to discover the truth behind her past and discover the Viking power within. What is bestowed upon you is completely up to them.

Gain talents in a variety of ways from quests, boons from the gods, or discovering them through exploration. Combat : Will you battle or choose a stealth route to avoid enemies.



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